Quantum Compression

The main issue earlier large-scale simulations encountered is the sheer horsepower needed to just get it all right. From the atom to the look of the night sky.

It was Jack who came up with the quantum compression concepts – initially as a joke to answer the age old “are we a simulation ourselves” question. His answer was that just as with the concept of God we can’t disprove it, and as with God unless some deep voice booms out from the clouds in the skies and says “‘ello just us testin’ out some ideas – carry on” we will never know. Jack believes that as long and as hard as we look God or the simulation will just give us more questions. Or reality. Whatever. When you see it then it exists, until then God, the simulation, or reality doesn’t even bother working out the details.

And that was Jack’s idea. An observed phenomenon is a changed phenomenon. That is how it works in reality, and that is what Adit took and coded into our simulation.

All reality (if there is one) and all of the simulation that is not “sentient” (sentience really just being self modifying algorithms) is just an algorithm, a rule “unexploded” when unobserved, and when observed it is a seemingly endless series of Russian dolls that will go on forever for as long as the observation continues. “Look we found atoms, the smallest of the small… no wait, now we’ve found electrons, protons, and neutrons truly the smallest of the small… no wait….” etc. etc.

Now there is no need to run out of server power working out the whole simulation – only what is observed is rendered. The observer could be a sentient entity within the simulation, or the observer could be us watching our simulation unfold. All the potential is stored up in the algorithm. All the cause and effect, from time to wind to water salination is accounted for, and if we want to check on that portion of the simulation the code explodes and unwinds. The servers crunch the data and we see the results as if they were being rendered the entire time. And when I say “render” I just mean feedback on what we are probing. Not pretty pictures. Though we can do that – its cool when we do.

Party

Dr. Stevens – Ned – introduced the team to the Greystle Group today. These guys are the ones who gave us the grant to make this possible; they put the money behind this, instead of just all the talk. A dinner party… yes, I was as excited as you are.

I’ve seen articles, books, and films about simulated worlds from decades back (Ned has quite a collection), but it’s been possible to do this for at least 5 years. The cost was the wall. And I guess that wall finally got cheap enough for Greystle to bite the bullet for us.

Of course they get a healthy chunk of the patents that we are already grinding out just in setting this up. How they make money off of this esoteric code is their issue.

At least there was free food at the party. A bunch of basement dwellers meeting incredibly boring powerful wealthy folks was not as an amusing sitcom set up as you would think.

Yes, I know we just sit all day staring at our screens, hands deep in sensors, but god these guys were dull. Vacuous really. How the hell do you get to be so connected and so rich and just have a frat house level of interest in reality is beyond me.

Janice brought her daughter Sally to the party. Poor girl. She’s big now – I think she’s six. I remember when Sally was born in our sophomore year. It felt like we all had suddenly taken a step into adulthood (though not quite a big a step as for Janice). Sally got quite a big family – basically the whole Alpha team.

Did I mention that it is weird that we are called the Alpha team when there is no other “team” in the Dulles Tech Simulations Department?

Janice is our biologist. She’s overseeing all the life Alpha contains. Or will. Maybe. She is busy though, summing up “life” into a series of rules and requirements. And sum is the correct word. The idea is to let Alpha develop. Gravity is a simple rule when you get down to it, and so are other core things that make up “reality,” and in the end so is Life. What becomes life (How it becomes) based on our basic rules is what the Alpha project is about. She really is the big wig of the project for that reason.

Janice is also the team mom because she really is a mom and we’re all just Sally’s bigger brothers and sisters.

The only person who seemed to have fun at the party was Jack. Jack is our lead technologist – the hardware man if you want – but it is software that makes this possible. He makes sure we are “up and running.” It’s his wild scattered imagination that is his real gift to the team. Quantum Compression, the theory that makes a large-scale simulation like ours possible, almost reasonable, was his concept. Adit is our algorithm God; he made Quantum Compression work, but just the idea (as amazingly obvious as it is now) came from Jack.

Many of Jack’s ideas are worthless though. And he seems to have a new one almost every day. At the party he kept pushing one of the Greystle ladies to invest in his idea of a children’s book series. The books would have names like “Nietzsche for nippers, Kant for kids, Buddhism for babies, and Jung for youngsters. It was hilarious hearing him explain to her how it would read: “Zarathustra says God is Dead. Dead Dead Dead..” She didn’t seem interested.

In the end the party really was a bust. But Ned just seemed relieved that none of us screwed anything up. No wine stains on our investors thank you.