Welcome to my Dulles Tech Simulations Department Blog: Static Sky.
I originally wanted to call it “Simulate This,” but thought better of it.
I am the project lead for the Alpha team, meaning I know enough of what is going on to nod my head at requests that make a little bit of sense, and shake it when I don’t grasp at all what they want to do.
Presently Alpha is the only project the Simulations Department is moving forward on given the cost of our energy needs.
Other smaller scale projects are being shut down.
Here’s what we are attempting to do:
Create a world.
Unlike the previous projects here we are not simply simulating an environment or a pre-fabed society. We’re starting at the beginning, cranking up the speed, and watching an entire world take shape – from cooling molten mass to hopefully a planet teaming with life. Sentient life. The bits of code will live. The bits of code that represent rocks will be solid when the life hits it. The bits of code that represent vegetation will be a source of sugars and nutrients to the life that eats it.
What happens we don’t know. We’ve got the algorithms written (almost). Biology, physics, chemistry, all the laws are set. When we flip it on, the chaos begins and we will see it all come together as the rules we’ve set unwind before us.
Our budget is huge, but I always try to note that it is a hell of a lot cheaper and faster than flying out in space and finding a new planet being formed and watching that grow.